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Patch #4 is on the way (with screengrabs)

  • March 18, 2011May 19, 2020
  • by jfox015

I’d like to call it developers prerogative to change my mind about the direction of the mod.

I’ve seriously gone back and forth on the re-architecture of the mod and while I do have grandiose plans for the future of the framework and CMS tools that power OOTP Fantasy Leagues, I felt a strong desire to:

  1. Run another beta fantasy season
  2. See the last big “must-have” features baked into a final 1.0 release

So on that note, I’ll segue gracefully into:

New Features

After some internal hemming and hawing and despite some very long, late nights of coding, patch #4 is well underway and on its way. Here’s a quick rundown of the major additions general users will see with this update:

  • Trades
  • Rotisseries scoring (Standard 4×4 roto with potential for an extreme 12×12 roto league)

Admins always need to get some good stuff each patch and #4 is no different. Admins will see:

  • Update news tools for player news
  • Sim Processing Summaries
  • A faster, more efficient sim processing engine

There are likely to be a few more little things thrown in for good measure, but that’s the bulk of it for now.

Want to contribute?

OOTP Fantasy Leagues is 100% free and open source and the source is publicly available on GitHub. Head over to the official Github page, fork it and send a pull request with your updates.

So what’s next? A couple of thoughts.
Road to 1.0: Closing the loop
jfox015
changes development features updates

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